Saturday, July 28, 2012

Sneak Peek!

My new mesh Casa di Galli will be ready in a few days -- here's a quick unedited peek:





2 comments:

  1. Excellent work :) Needs baked shadows and lighting to really bring out the detail. Other than that the base model and textures look well done.

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  2. Thanks for your comments Will! I agree that shadows add a lot, but since a lot of people have shadows turned on in their viewers, I don't bake shadows, which might conflict with the viewer shadows. I just use ambient occlusion. I do have shadows under my furnishings but those can either be unlinked or made invisible.

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